PRINT2WEB Class Outline

[ School of Visual Concepts Winter 2008 ]

1 | Differences between print and web

To start you on the path to understanding design on the web and how it works. We will explore all the technical aspects in general terms and demystify all the technical mumbo-jumbo. We will also stress the importance of good Information Architecture (IA) - This is one of the key differences when designing for the web, the non-linear experience. To help you gain a greater understanding of the special requirements that go into building and deploying a small (or large) site on the web. To build appreciation for the process and methodology of creating a website.

Differences between print and web

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2 | How the web works

Understand how the web works, including clients, servers and browsers.

How the web works key points

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3 | Determining a projects scope

Asking questions is the key to understanding what a client is looking for. Form follows function. A site designed to generate sales is very different from a non-profit, an artist's portoflio site, or a technology companies. We'll also discuss knowing what questions to ask to help you decide whether you need backend work.

Project scope key points

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4 | Red flags about projects

We will discuss a few things that should be red flags when you are discussing a project with a client. They either signal the client's misunderstanding, ignorance or unrealistic expectations. It's important to call them on these right away so there are no misunderstandings.

Key takeaway

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5 | Gathering assets

We will discuss the best way to receive text, graphics, sound and video from a client.

Key takeaway

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6 | Brainstorm and thumbnail ideas for the website

We will discuss tools for brainstorming concept ideas for your website.

Key takeaway

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7 | Build a site map and architecture

Build a sitemap for your site. A site map (or sitemap) is a graphical representation of the architecture of a web site. It can be either a document in any form used as a planning tool for web design, or a web page that lists the pages on a web site, typically organized in hierarchical fashion. This helps visitors and search engine bots find pages on the site.

Key takeaway

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8 | Wireframe the site

In web design, wireframes are a basic visual guide used to suggest the layout and placement of fundamental design elements in the interface design. Because of this they must be completed before any artwork is developed. When completed correctly they will provide a visual reference upon which to structure each page. Wireframes also allow for the development of variations of a layout to maintain design consistency throughout the site. This is an important part of the initial development stage because it creates user expectations and helps to develop an awareness and familiarity throughout the site.

What is the goal when creating a wireframe?

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9 | Determine the needs you have for programming and backend

In software design, the front end is the part of a software system that interacts directly with the user, and the back end comprises the components that process the output from the front end. The separation of software systems into "front ends" and "back ends" is an abstraction that serves to keep the different parts of the system separated.

Key takeaway

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10 | Build the graphics for web, optimizing them for viewing

Know web graphic specifications, know the correct file formats and naming conventions for creating them. Creating web graphics and optimizing them.

Key takeaway

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11 | Building your website

Using your comp and wireframe learn how to divide up sections of a webpage for design and to identify repeating elements. Build the main page and subsequent pages.

Key takeaway

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12 | Put everything together and post on a temporary site

We will discuss working on remote servers, setting up a MAMP local server, requirements for logging in.

Key takeaway

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13 | Optimize your site for Search Engines

We will discuss the basic concepts of SEO/SEM strategies on sites.

Key takeaway

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14 | Testing your site

We will discuss how to test your site to make sure it looks as identical as possible across all major browsers, how to spot and fix errors in the site, checking for load speed and making improvements.

Key takeaway

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15 | Conclusion

What is web 2.0?

We will discuss evaluating your sites success and how to improve it, also any additional questions from all the classes and any problems students may have from their project. Where to continue their studies: HTML classes, web design classes, lynda.com training, books, etc.

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